Research-quality prompts

Central claim: Long-video papers have not converged on a new metric system. Instead, they keep adding drift, repetition, collapse, and VLM-stability patches alongside VBench-style proxies. The real paradigm shift is evaluation of world consistency under intervention.
Hidden assumption: DINO, CLIP, start-to-end differences, or VLM scores are often treated as evidence of long-term state consistency, even though these proxies can mistake stillness, repetition, or superficial similarity for memory.
Failure boundary: The difficult cases are continued state change after the camera leaves, returning to a previously visited location, separating dynamic foreground from static background, and comparing models with incompatible control interfaces.
Connection: Evaluation is expanding from open-loop T2V toward camera and action control, 3D geometry, closed-loop revisits, hidden-state evolution, and downstream utility.
Concrete experiment: Build matched trajectories for the same physical process under continuous visibility and under occlusion or camera look-away. Measure reappearance, state progress, identity, and geometry, then reserve human review for cases where the metrics disagree.
Discussion seed: Should a small team build a broad but shallow capability tree, or a narrow and rigorous diagnostic benchmark for dynamic out-of-sight consistency?

Open questions

  1. What evidence is strong enough to call a similarity score consistency rather than mere appearance proximity?
  2. Should static-scene revisit and dynamic out-of-sight evolution share one leaderboard?
  3. How should VLM-judge prompts, sampling, and model versions enter a reproducible protocol?
  4. How can T2V and interactive world models share tasks without conflating control ability with world consistency?
  5. With limited staffing, should the benchmark prioritize dataset scale, model coverage, or evaluation breadth?
  6. Should human alignment be reported as average correlation or as disagreement structure on difficult examples?